Header design

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(Undo revision 10848 by 79.109.24.125 (Talk))
(Summary of header design principles)
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#A long and smooth collector is a good thing.
 
#A long and smooth collector is a good thing.
 
#Just like header tube size, be reasonable with the size of your exhaust system.
 
#Just like header tube size, be reasonable with the size of your exhaust system.
One thing that has not been discussed is the unequal firing order from one bank to the other.  I did an research paper  on Exhaust tuning when I was in college, A Jaguar racing engine had %105 volumetric efficiency,,, the torque peaks vs rpm  looked like the grand teton mountains  Start with a sheet of graph paper and draw the engine in plan view then draw a line 8 blocks long from cylinder no 1 . a line 7 blocks from cylinder firing next.... 6 blocks from the cylinder that fired third  etc  and so on following the firing order. .  You will see the lines are not uniformly distributed ,  the ford 63 indy engine had the "bundle of snakes" exhaust system on the top with pipes crossing over to have 4 equally spaced exhaust charges in each exhaust header,  some race car headers had pipes crossing under the trans to get equal charging in each header
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One thing that has not been discussed is the unequal firing order from one bank to the other.  I did a research paper  on Exhaust tuning when I was in college, A Jaguar racing engine had %105 volumetric efficiency,,, the torque peaks vs rpm  looked like the grand teton mountains  Start with a sheet of graph paper and draw the engine in plan view then draw a line 8 blocks long from cylinder no 1 . a line 7 blocks from cylinder firing next.... 6 blocks from the cylinder that fired third  etc  and so on following the firing order. .  You will see the lines are not uniformly distributed ,  the ford 63 indy engine had the "bundle of snakes" exhaust system on the top with pipes crossing over to have 4 equally spaced exhaust charges in each exhaust header,  some race car headers had pipes crossing under the trans to get equal charging in each header
  
 
==See also==
 
==See also==

Revision as of 19:37, 14 February 2009

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